Yep saw that, I should have be more precise about which one i was talking about sorry;)
( So i wast talking about the original one, thank’s nonetheless for the smaller version 😉 )
Hey bud, this is fantastic work. I would love to use these environmental factors in my campaign. Can you provide be with a viable link? It says both of these are dead.
Hi there! Everything I’ve heard about this guide sounds great and I’d love to get a look, but the file appears to be missing from both links (the original and the redux) for me too.
So, the old version that was posted here is no longer available and the link to the original content is also gone (which I have no control over, since it was not mine to begin with) BUT I have begun remaking it to look better than the old version. Should have it done soon, until then I posted a few pages that are completed…
Below is a link to the Fantasy Grounds VTT version I made for my campaign. Thanks to all the contributors and the authors of this supplement, as well as the other two I posted. I simply converted them to the VTT. They did all the real work.
I forgot to mention, the module should be loaded to the modules folder of the Fantasy Grounds directory. It is usually located at: C:\Users\[Your Computer Profile Name]\AppData\Roaming\Fantasy Grounds\modules
I love the new version of it. It looks like an official supplement.
However, it does appear that something got lost in the translation. The “Hover-Train Car” interior and exterior sections no longer exist. Is it possible to have these added back in?
By the hutts! The link is broken, anyone can share another one? Please.
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The original esp link appears to be broken, the link to my redux still works
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Yep saw that, I should have be more precise about which one i was talking about sorry;)
( So i wast talking about the original one, thank’s nonetheless for the smaller version 😉 )
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Hey bud, this is fantastic work. I would love to use these environmental factors in my campaign. Can you provide be with a viable link? It says both of these are dead.
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Not sure what the problem is….link works for me
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Hi there! Everything I’ve heard about this guide sounds great and I’d love to get a look, but the file appears to be missing from both links (the original and the redux) for me too.
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Sorry about that…I’ll give it a look and try to get it back up soon
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Great, thanks!
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So, the old version that was posted here is no longer available and the link to the original content is also gone (which I have no control over, since it was not mine to begin with) BUT I have begun remaking it to look better than the old version. Should have it done soon, until then I posted a few pages that are completed…
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Excellent, this is exactly what I was hoping it would be. Looks great so far, I’m looking forward to the rest. I appreciate the work!
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Ok, it’s finished and up for download! Enjoy!
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This is great! I should be able to make use of at least two of those very soon. Thanks again!
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Below is a link to the Fantasy Grounds VTT version I made for my campaign. Thanks to all the contributors and the authors of this supplement, as well as the other two I posted. I simply converted them to the VTT. They did all the real work.
https://www.dropbox.com/s/g94zjitd5jwe130/SWFS01%20Environmental%20Set%20Pieces.mod?dl=0
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I forgot to mention, the module should be loaded to the modules folder of the Fantasy Grounds directory. It is usually located at: C:\Users\[Your Computer Profile Name]\AppData\Roaming\Fantasy Grounds\modules
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I love the new version of it. It looks like an official supplement.
However, it does appear that something got lost in the translation. The “Hover-Train Car” interior and exterior sections no longer exist. Is it possible to have these added back in?
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I’ll see what I can do….
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